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Dark Elf Class Balance

Death Knight

Hellfire

Modified:
Target limit – 12

Lightning Storm

Modified:
Added critical hit chance on 2nd and 3rd hits.
Target limit – 12.

Deadly Pull

Modified:
DP cost 3.

Aura of Resolve

Skill added:
Increases party members’ Physical Defense by 5% and boosts Adena drop rate by 2%.

Spectral Dancer

Rush

Skill Added.

Recovery

Changed:
Cooldown changed from 60 seconds to 10 seconds.

Crippling attack

Skill Added.
Attacks target and nearby enemies with 400 Power.
Cooldown 4 sec.

Flamenco

Fixed skill cooldown removed.

Mastery of Dance

Changed bonus <STR 95 and above> was +400 physical attacks → became +10% physical attacks.

Aura of Fury

Skill added:
Increases party members’ Physical Skill Critical Rate by 2% and Physical Skill Power by 3%.

Ghost Sentinel

Ultimate Evasion

Changed:
Cooldown changed from 900 seconds to 300 seconds.

Retreat

Added skill:
Cooldown 30 seconds.

Burst Shot

Added skill:
Cooldown 5 sec.

Binding Shot

Modified:
Debuff duration (root) 5 sec. → 3 sec.

Triple Shot

Skill cooldown 3 sec. → 2 sec.

Aura of Precision

Skill added:
Increases party members’ Speed by 5 and Physical Skill Critical Rate by 2%.

Assassin

Assassination

Modified:
Cooldown of the skill 5 sec. → 10 sec.
Consumption of Spirit Ore 20 -> 15
Added 3rd attack
Attacks the target and up to 3 characters around the target. Power 6500.
Ignores 10% defense. Critical hit possible.

Agile Movements

Modified:
Physical Attack 15% → 7%
Power of Physical Skills 20% → 10%

Relentless Attack

Modified:
Critical Attack chance reduced by 8% on the second hit.
Critical Attack chance reduced by 10% on the third hit.

Time Distortion: Master

Improved Enhanced Time Master effect
Evasion from all skills +30% -> +35%
Power of magic skills when taking damage -2%

Return Motion

Consumption of Spirit Ore 1 -> 3
Effect of Stealth: Evasion from all skills +50% -> +55%
Fixed skill recovery.

Sharp Blade

Consumes 10 Spirit Ore at any level
New effects added, old effect on Physical Attack remains
Level 1: Critical Attack chance of physical skills +1%, bonus damage in PVE +1%
Level 2: Critical Attack chance of physical skills +2%, bonus damage in PVE +3%
Level 3: Critical Attack chance of physical skills +5%, bonus damage in PVE +5%

Detect Weakness

Added new passive skill with modification option:
Unique Assassin talent allowing easy detection of target weaknesses
+0: Critical Attack chance of physical skills +5%, bonus damage in PVE +5%
+1: Critical Attack chance of physical skills +5%, bonus damage in PVE +8%, Critical Attack chance of physical skills +3%
+2: Critical Attack chance of physical skills +5%, bonus damage in PVE +13%, Critical Attack chance of physical skills +6%
+3: Critical Attack chance of physical skills +5%, bonus damage in PVE +20%, Critical Attack chance of physical skills +10%

Time Distortion

Now the skill does not have a fixed recovery time.

Improved Trigger:

Phys. Atk. +10% → +15%

Phys. Skill Power +10% → +15%

Phys. Skill Crit. Chance +10%

Phys. Skill Crit. Power +10%

Max HP + 2500

Evasion from all skills +10% → +15%.

Aura of Precision

Skill added:
Increases party members’ Speed by 5 and Physical Skill Critical Rate by 2%.

Shillien Templar

Life Steal

Modified:
Changed amount of HP restored and cooldown at max lvl.
Restores 800 of Max HP on hit (was 500).
Cooldown 8 sec.

Curse of Shilen

Changed:
Skill cooldown fixed at 30 seconds.
Increased chance of success.

Mass Lightning Strike

Changed:
Skill cooldown 60 sec. → fixed 30 sec.

Provoke Aura

Skill Added:
Toggle skill – when activated provokes nearby monsters.

Massive Chain Strike

Increased skill land rate.

Touch of Death

Changed:
Increased chance of success.

Lightning Strike

Changed:
Increased chance of success.

Knight's Magic Resistance

At all skill levels, resistance to magical damage 10%.

Dark Rush

At all skill levels, resistance to magical damage 10%.

Lightning Wave Brak

Reduced number of targets:
PVP – attacks up to 7 targets
PVE – attacks up to 7 targets

Shield Deflect Magic

Increased skill cooldown:
Was 1 min. → now 2 min.

Aura of Resolve

Skill added:
Increases party members’ Physical Defense by 5% and boosts Adena drop rate by 2%

Ghost Hunter

Ultimate Evasion

Modified:
Cooldown changed from 900 sec. to 300 sec.

Trick

Modified:
With a certain chance, removes the target from enemies.

Ghost Walking

Modified:
Cooldown changed from 900 sec. to 300 sec.

Aura of Precision

Skill added:
Increases party members’ Speed by 5 and Physical Skill Critical Rate by 2%.

Shillien Saint

Resurrection

Modified:
Reduced skill cast time.
Restores 100% of lost experience.

Aura of Healing

Skill added:
Increases the healing received by party members by 20 and reduces MP cost for both physical and magical skills by 10%.

Storm Screamer

Aura Flash

Skill added:
Fixed cooldown of 5 seconds.

Elemental Evasion

Skill added:
Cooldown of 30 seconds.

Blazing Circle

Skill added.

Deep Sleep

7 levels of skill added.

Riot

Skill added:
Cooldown of 30 seconds.
Upon learning, the skill “Elemental Evasion” is removed.

Wind Shackles

Skill added.

Mystic Mastery

Skill added.

Whirlwind Skin

Skill added.
Enemy Rooted.

Relict

Skill added.
Additional strike damage -50%.

Aura of Wisdom

Skill added:
Increases party members’ Magical Attack Speed by 2% and Magic Critical Damage by 1%.

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