Elf Class Balance
Death Knight

Hellfire
Modified:
Target limit – 12

Frozen Field
Modified:
Added critical hit chance on 2nd and 3rd hits.
Target limit – 12.

Deadly Pull
Modified:
DP cost 3.

Aura of Resolve
Skill added:
Increases party members’ Physical Defense by 5% and boosts Adena drop rate by 2%.
Moonlight Sentinel

Ultimate Evasion
Changed:
Cooldown changed from 900 seconds to 300 seconds.

Recovery
Changed:
Cooldown changed from 60 seconds to 10 seconds.

Retreat
Added skill:
Cooldown 30 seconds.

Burst Shot
Added skill:
Cooldown 5 sec.

Binding Shot
Modified:
Debuff duration (root) 5 sec. → 3 sec.

Triple Shot
Skill cooldown 3 sec. → 2 sec.

Aura of Precision
Skill added:
Increases party members’ Speed by 5 and Physical Skill Critical Rate by 2%.
Wind Rider

Ultimate Evasion
Modified:
Cooldown changed from 900 sec. to 300 sec.

Switch
Modified:
With a certain chance, removes the target from enemies.

Recovery
Changed:
Cooldown changed from 60 seconds to 10 seconds.

Aura of Precision
Skill added:
Increases party members’ Speed by 5 and Physical Skill Critical Rate by 2%.
Sword Muse

Rush
Skill Added.

Recovery
Changed:
Cooldown changed from 60 seconds to 10 seconds.

Crippling attack
Skill Added.
Attacks target and nearby enemies with 400 Power.
Cooldown 4 sec.

Amadeus
Fixed skill cooldown removed.

Mastery of Music
Changed bonus <STR 95 and above> was +400 physical attacks → became +10% physical attack.

Aura of Fury
Skill added:
Increases party members’ Physical Skill Critical Rate by 2% and Physical Skill Power by 3%.
Eva's Templar

Recovery
Changed:
Cooldown changed from 60 seconds to 10 seconds.

Provoke Aura
Skill Added:
Toggle skill – when activated provokes nearby monsters.

Massive Chain Strike
Increased skill land rate.

Shield Charge
Modified:
Increased land rate.

Life's Return
Modified:
Changed amount of HP restored and cooldown at max lvl.
Restores 800 of Max HP on hit (was 500).
Cooldown 8 sec.

Eva's Care
Modified:
Applies to all group members.

Knight's Magical Resistance
At all skill levels, resistance to magic damage is 10%.

Water Master
Decreased bonus to PVE damage and attraction chance:
PVE damage – Was 12% → Now 6%.
Attraction chance – Was 15% → Now 7%.

Aqua Wave
The range of the skill has been reduced:
— It was 900 → it became 800.

Armor Care Lv. 2
Decreased bonus to PVE damage:
Was 10% → Now 5%.

Eva's Tempest
Decreased resistance to attraction:
Was 80% → Now 50%

Aura of Resolve
Skill added:
Increases party members’ Physical Defense by 5% and boosts Adena drop rate by 2%
Eva's Saint
PVE DAMAGE +20%

Resurrection
Modified:
Reduced skill cast time.
Restores 100% of lost experience.

Mass Vitalize
Changed:
Skill cooldown 10 sec. → 5 sec.
Healing Power 875 → 1400.

Prophecy of Water Level 1
Changed:
Was +15% MP → became +15% HP.

Prophecy of Water Level 2
Changed:
Was +25% MP → became +25% HP.

Divine Recovery
Added PVE Damage Bonus +10%.

Aura of Healing
Skill added:
Increases the healing received by party members by 20 and reduces MP cost for both physical and magical skills by 10%.