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Elf Class Balance

Death Knight

Hellfire

Modified:
Target limit – 12

Frozen Field

Modified:
Added critical hit chance on 2nd and 3rd hits.
Target limit – 12.

Deadly Pull

Modified:
DP cost 3.

Aura of Resolve

Skill added:
Increases party members’ Physical Defense by 5% and boosts Adena drop rate by 2%.

Moonlight Sentinel

Ultimate Evasion

Changed:
Cooldown changed from 900 seconds to 300 seconds.

Recovery

Changed:
Cooldown changed from 60 seconds to 10 seconds.

Retreat

Added skill:
Cooldown 30 seconds.

Burst Shot

Added skill:
Cooldown 5 sec.

Binding Shot

Modified:
Debuff duration (root) 5 sec. → 3 sec.

Triple Shot

Skill cooldown 3 sec. → 2 sec.

Aura of Precision

Skill added:
Increases party members’ Speed by 5 and Physical Skill Critical Rate by 2%.

Wind Rider

Ultimate Evasion

Modified:
Cooldown changed from 900 sec. to 300 sec.

Switch

Modified:
With a certain chance, removes the target from enemies.

Recovery

Changed:
Cooldown changed from 60 seconds to 10 seconds.

Aura of Precision

Skill added:
Increases party members’ Speed by 5 and Physical Skill Critical Rate by 2%.

Sword Muse

Rush

Skill Added.

Recovery

Changed:
Cooldown changed from 60 seconds to 10 seconds.

Crippling attack

Skill Added.
Attacks target and nearby enemies with 400 Power.
Cooldown 4 sec.

Amadeus

Fixed skill cooldown removed.

Mastery of Music

Changed bonus <STR 95 and above> was +400 physical attacks → became +10% physical attack.

Aura of Fury

Skill added:
Increases party members’ Physical Skill Critical Rate by 2% and Physical Skill Power by 3%.

Eva's Templar

Recovery

Changed:
Cooldown changed from 60 seconds to 10 seconds.

Provoke Aura

Skill Added:
Toggle skill – when activated provokes nearby monsters.

Massive Chain Strike

Increased skill land rate.

Shield Charge

Modified:
Increased land rate.

Life's Return

Modified:
Changed amount of HP restored and cooldown at max lvl.
Restores 800 of Max HP on hit (was 500).
Cooldown 8 sec.

Eva's Care

Modified:
Applies to all group members.

Knight's Magical Resistance

At all skill levels, resistance to magic damage is 10%.

Water Master

Decreased bonus to PVE damage and attraction chance:
PVE damage – Was 12% → Now 6%.
Attraction chance – Was 15% → Now 7%.

Aqua Wave

The range of the skill has been reduced:
— It was 900 → it became 800.

Armor Care Lv. 2

Decreased bonus to PVE damage:
Was 10% → Now 5%.

Eva's Tempest

Decreased resistance to attraction:
Was 80% → Now 50%

Aura of Resolve

Skill added:
Increases party members’ Physical Defense by 5% and boosts Adena drop rate by 2%

Eva's Saint

PVE DAMAGE +20%

Resurrection

Modified:
Reduced skill cast time.
Restores 100% of lost experience.

Mass Vitalize

Changed:
Skill cooldown 10 sec. → 5 sec.
Healing Power 875 → 1400.

Prophecy of Water Level 1

Changed:
Was +15% MP → became +15% HP.

Prophecy of Water Level 2

Changed:
Was +25% MP → became +25% HP.

Divine Recovery

 Added PVE Damage Bonus +10%.

Aura of Healing

Skill added:
Increases the healing received by party members by 20 and reduces MP cost for both physical and magical skills by 10%.

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